神州奥美 | 神州网 | 网友投稿 | 神通卡 | 魔兽争霸 | 反恐精英 | 暗黑破坏神 | 星际争霸 | 半条命
星际首页 | 新闻资讯 | 游戏指南 | 战术技巧 | 大话星际 | 星际文学 | 下载专区 | 星际图片 | 明星战队 | 游戏周边 | 星际论坛 | 疑难解答
您的位置:星际主页 > 热点新闻
星际2—德国杂志公布T、P族更多细节
【2007-7-23】 作者:驱动之家
更多精彩尽在神州论坛
 德国游戏杂志Gamestar显然得到了不少一手资料。这一次,让我们来看看地形可能带来的影响。

    根据之前的报道我们已经得知,生产队列的最大限额是5个,高大的灌木从和植物可以为小型单位提供掩护,甚至完全隐藏他们。

    而新披露的游戏特征显示,战斗单位可以毁坏地图上的某些元素,例如石头。利用这些特征你完全可以自由发挥游戏。例如打通一个匝道,从侧面偷袭敌人。在单人模式里可以使用英雄,不过与魔兽3有区别的是,英雄没有经验值,仅仅能提供特殊能力。

另外,杂志上也披露了一些关于Protoss族和Terran族的细节,大部分都是旧信息。

Protoss族

1.按W直接能选取所有的Warp Gate (传送门),Warp Gate每30秒能传送一次单位到水晶塔范围内。

2.Phase-cannon(BC)在能量状态(移动中)下离开水晶塔范围会直接蒸发。

3.建造空军基地(Cybernetics core)之后才可以制造追踪者(Stalkers),灵魂猎人(Soul Hunters)和不朽者(Immortals)。

4.光明圣堂武士(High Templar)仍然拥有闪电技能(Psionic Storm),新法术(原力场...)可让敌军部队偷懒15秒,是不走还是不走也不开炮,没说明。

5.有观察站,并且作为中立单位存在。它可以扩大玩家视野,但是能够被任意玩家操纵。

6.曙光执政官(Twilight Archon)到目前为止还没有特殊能力。

7.防护电池(Shield batteries)将不会出现在游戏中,至少beta版本如此。

8.巨人(The Colossus)的建造时间是Reaver的两倍。

9.星辰遗物(Star Relics)现在拥有了Hallucination spell技能,必须在静止时,才能使友军隐形。HT的镜像送给了他,礼尚往来...Detonate(之前叫融解死光),用一股蓝色激光锁定一名敌对单位,数秒后自爆。逃脱方案:逃跑或干掉Star Relic

10.母船(Mothership)的建造费用为400矿,400气。它有两个主要的升级项目,分别耗费300矿,300气。也就是说完全升级的话,需要1000个单位的矿和气。

Terran族

1.军营和工厂现在拥有了反应堆和技术中心插件。

2.传感器整流罩(Sensor Dome)可以让你看到敌人的单位,在一个大半径的圆上(显示为一个绿色层)为红色圆点(即使在没有被侦察过的区域也可以),不过由什么单位来使用这个技能还没有被披露.

3.眼镜蛇(Cobra)单位可以同时攻击空中和地面.

4.战斗巡洋舰(Battle Cruisers)有两种能力。Yamato gun和Plasma torpedos。Yamato gun和原来介绍的基本相同,但是Plasma torpedos是一种新武器,适合做大面积的地面攻击。不过这两种能力只能任选其一。

5.海盗船(Vikings)可以攻击空中单位,但是护甲比其他飞行单位要少。

6.收割者(Reapers)拥有了定时炸弹技能,可以把炸弹附着到对方单位或建筑物上,引爆时间30秒。但是这段时间内,炸弹可以被摧毁。

7.行星要塞(Planetary Fortress)还没有被决定是否拥有对空能力。

8.雷神(Thor)的特殊能力是远程大炮,如果能凑齐4门火炮的话,可以达到一定的攻击效果,不过最好是打完就跑,因为它们的对空能力实在是太弱了。

9.救护兵单位是否加入还没有被最终决定。

地形:
1,高大的植物可以让小型单位在视觉上隐藏。
2,中立的气象台建筑为阁下提供额外视野,欢迎占领。
3,斜坡可被破碎的岩石堵塞。

注:部分内容选自playsc网友Forest的翻译

 

以下为英文原文:

Furthermore some details from the text:
-you can select all warp gates by pressing "W"
-In the current version you can queue maximal 5 production orders.
-If the Gateway is upgradet to the Warpgate. you can teleport every 30 seconds a unit in pylon range.
-He discribed how he used a phase prism to warp 3 Dark Templar and pwn the swedish guy.
-When the guy got an Observer and attacked the Dark Templar, they automatically defended themselve against the zealots. (Translators Note: Just like in broodwar when you just a-attacked)
-Phase-prism dissapear if they leave pylon range in energyform. (Translators Note: makes no sense, I think he meant the Phase-cannon)
-There are still the forges for upgrades
-Stalker, Immortal and Soulhunter(NOT) are unlocked by cybernetics core. ( trans. note: What's with the twilight council? )
-High Templar can stasis enemy troops for 15 seconds. Also they have still their psi-storm
-High plants hide the sight from all units.
- There are "neutral observatories" which give a sightradius when captured
- Twilight Archon doesn't have any special ability yet, just a strong attack and strong shields.
-Browder quote about shield batteries: They don't exist yet, if the testers want them we implant them.
- Collosi are about double as expensive as reavers.
- Ramps can be blocked by destroyable rocks.
- Star Relics are always visible when they create a cloaking field and they don't have to move.
- Star Relics can use hallucination.
- Star Relics got a "Detonate" ability: If a unit is aimned by a blue ray for several seconds, it explodes. The unit has to flee or to destroy the star relic.
-The motherships current ressources are: 400 minerals, 400 gas and 10 supply. Both upgrades for it cost 300/300 each.
So alltogether 1000/1000 which you can build 10 zealots and 5 reavers from. (?)

[Some descriptions what is allready known from SuperPlay]
- With Radar Dome you can see all units with a red dot on the minimap and in the fog of war. But you can't which unit it is.
-Cobras can attack air and ground.
-Battlecruiser have Yamato-Gun and the new aoe-thing.
Vicings can attack air and ground as mech but have lesser armor then in air form.
-Banshees: This fast choppers can fire rapid firing laser blasts at ground units.
-Reaper are able to attach a timebomb at units or buildings every 30 seconds. A sign and a red bar show where the bomb is and when it detonates the enemy can destroy the bomb.
-It is not decided yet if the planetary fortress could attack air too.
-Thor: His special ability is to perform an artilery strike: He uses his four cannons on his back to fire long-ranged projectiles.
-He is helpless against air-strikes and he is very slow. He can be killed by a few cobras cause he only turns slowly.
-Ghost: In snipermode they can kill lonely soldiers or lesser zerg units with a single hit. They can also call for a marinedrop with 8 Marines.
Blizzard still debates if the medic is implented. Dustin Browder: "The Medic counts to the favoured features in Brood War. But we have to test if they fit to Starcraft 2 and don't mess up the balance."
-Zerg are still in conception.
-Heros in Singelplayer don't gain experience but they have more powerfull abilities.

相 关 新 闻
·

2007-07-18     [ZVT战术]精研兵种技巧和细节之飞龙篇

·

2007-07-16     E3 2007关于《星际争霸2》的一些细节

·

2007-05-30     介绍一种韩国职业pvt开局--速ob开局的细节与要点

·

2007-05-22     星际2的一些细节补充

·

2007-04-25     资源控制的小细节

·

2007-04-06     完美的细节处理——也来谈谈bisu流

·

2007-02-26     谈谈星际TvZ防御细节

·

2006-09-20     星际争霸细节处理的重要意义

·

2006-07-26     星际TvZ防御细节

·

2006-07-20     星际TvsP详细战术细节分析

·

2006-07-15     星际争霸中不为人知的隐藏细节一览

·

2006-07-14     星际;神族的天空宇宙流及注意细节

·

2006-06-05     《星际争霸》TVZ战术及几点细节详解

战术技巧
大话星际
星际文学
下载专区
公司简介 | 合作伙伴 | 招聘信息 | 联系方式
中华人民共和国增值电信业务经营许可证:B2-20040020 中华人民共和国网络文化经营许可证:文网文[2004]0071
版权所有:神州奥美 all rights reserved by:www.aomeisoft.com